Spell Name
School
Summary
The caster is sheathed in armor of ice.
Air   Frost  
Blinding flurries of snow
Frost  
You lower the temperature of the object touched a substantial degree.
Frost  
Sharp claws made of solid frozen ice grow from the tips of your fingers allowing you to do a natural melee attack.
Fire   Frost  
Resist cold and cold damage.
Fire   Frost  
Put out fires.
Fire   Frost  
Resist heat and fire
Frost  
You may freeze a mass of matter up to POW kg in weight.
Touch attack that deals 2d8+POW frost damage, plus 1d4+POW Stamina damage.
Body   Frost   Life  
The victim takes 1d8+POW frost damage, 1d4+POW CON Damage, and 1d4+CON Agility damage.
Frost  
A blast of ice
Frost  
Deals 1d6+POW ice damage to target.
Frost  
Create magical daggers of ice
Frost  
Creates a floating sheet of ice that will function as a raft.
Frost  
Spikes if ice rise from the ground to injure foes.
Air   Frost  
Call into existence a 5-meter radius vortex of snow and ice.
Frost  
Creates an igloo, a small dome shaped hut of ice.
Frost  
Sheets of slippery ice form on the ground.
Frost  
The mage creates a shield of ice that functions as a buckler.
Frost  
Touch attack does 1d4+POW frost damage, ignoring up POW ranks of soak.
Body   Frost   Life  
Target makes DR 13+POW Constitution check or is blinded for POW rounds.
Frost  
The caster conjures a sword of ice, which last 1d4+POW rounds and deals 1d8+STR frost damage as well as 1d4+POW stamina damage.
Frost  
Your touch will allow you to chill things.
Frost  
Create a wall of ice