Ice Spikes

Cost:
10ep
Difficulty:
20
School:
Frost  
Type:
Conjuration  
Prerequisites:
Sword of Ice or Ice Dagger, Mage Gift 1
Components:
--
Range:
Touch
Summary:
Spikes if ice rise from the ground to injure foes.
Description:
1d4 spikes raise up out of the ground in a target square, each dealing 1d6+POW frost damage to the creature in that square. The creature may make a Dodge check to avoid taking damage.

Up to POW ep may be spent to increase the difficulty of the dodge check.