Prerequisites:
Claws of Ice, Mage Gift 1
Summary:
Create magical daggers of ice
Description:
The caster creates up to POW daggers made of ice that will last up to POW rounds. This spell coast 6ep to create the first dagger, plus 2 ep per additional dagger.
For double the cost, and a +5 penalty to difficulty the spell will last POW minutes instead.
The daggers may be wielded by the caster or one of their allies, and will not harm the wielder nor the caster.
They function as a normal dagger, except that they deal 1d6+STR frost damage and an additional 1d4+POW (caster POW) stamina damage. The dagger also provides a bonus to the wielder’s weapon skill equal to the caster’s POW modifier.
At the end of the spell, the dagger will melt away to nothing. The turn prior, it will start to feel wet in the wielder’s hand.
If the caster takes no more than a half move, they may cast and attack with this weapon on the same turn.